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7 things you should know before choosing your faction in Call of Dragons
作者:Call of Dragons Companion 2022-09-23 10:54:09

    First time when you enter Call of Dragons, after watching a wonderful CG, you could choose your faction. There are three factions: Springwardens which combine elves with forest creatures; League of Order that led by human kingdom, and Wilderburg that mainly formed by orcish tribe. They have some difference those will effect your whole gameplay after choosing, so here are some suggestions for before you make final decision.



1. Change Faction item is rare and expensive, so read the text below carefully.
 
2. Each faction has a faction bonus: Springwardens gets +5% Legion March Speed&+5% Heal Speed, League of Order gets +3% Legion Magic DEF&+10% Gather Speed, Wilderburg gets +3% Legions Physical ATK&+10% Destruction Engineering. All in all, if you are casual player and not so active, you can get better experience with Springwardens; if you are active all the time, League of Order can bring you nice benefit throughout your gameplay; If you are whale player or enjoying PVP and Alliance events, Wilderburg is the final answer.
 
3. Different faction has different starting hero and army type, Gwanwyn of Springwardens with marksman, Waldyr of League of Order with Magic units and Bakhar of Wilderburg with infantry. You can get them in recruitment draws and build all type training buildings just a bit late after your start, so it’s not a important factor you need serious consideration.

 
4. The transport units of 3 factions has unique bouns skill. Work-Elk of Springwardens get +10% march speed, Workhorses of League of Order get +10% Load Capacity and Workrhinos of Wilderburg get 5% extra resources after work done,. Obviously, the skill of Workrhinos is most useful especially in last game period.
 
5. All basic type armies of 3 factions (Infantry, Marksman, Mage, Cavalry) have same stats , but different passive skills that unlocked in Research Center. We can’t list all details on this article, all you should know is Wilderburg prefer ATK, League of Order prefer DEF and Springwardens prefer HP&Speed.

 
6. The Cavalry of Springwardens Elkriders is special that worth a single tip , they have a short attack range while other 2 Cavalry are completely melee, so they get benefit from ranged research and enacts, and some melee hero skills and artifact couldn’t active when you legion attack from the edge.
 
7. The flying units of 3 factions are completely different, they count as a basic army type, have same stats and can be mixed with, Forest Eagles of Springwardens are count as Cavalry, Celestials of League of Order count as Magic unit and Wyvern Riders of Widerburg are count as Marksman. Remember, the mixed legion will lose their passive skill, and only when the legion is composed entirely of flying heroes and units, the can fly across the terrain.